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Most crippling of all, if you have an Intel, S3 or SiS video card or video chipset, your game won't run at all (similar problems have also been reported with several other video chipsets, such as ATI Rage cards). Many people have also reported problems with choppy/broken video - this problem occurs on numerous different setups and even very fast machines.
#MYST 3 PS2 REVIEW PATCH#
Nor could you play the game if your CD-ROM was lettered higher than H: - after all, no one has a drive higher than H:, right? (Ubisoft has released a patch for this problem.) Nor could you play the game in hardware mode if your card doesn't support 32-bit color, even though the game box prominently proclaims support for 16-bit. The Safedisc copy protection caused problems with dozens of models of CD-ROM drives - players' CD-ROMs weren't compatible with the purposeful errors caused by SafeDisc, and so they weren't able to play the game at all. To be more specific, Ubisoft shipped a game with a massive number of crippling bugs. The reason for the above ratings is that as far as I can tell, they shipped a set of drink coasters rather than a set of CDs with an actual game on them. So here's my evaluation of the game itself: No instruction manual, no installation guide, nothing to get you into the spirit of Myst, no handy journal to write down your thoughts, just a CD case rattling around inside a box that is about 10 times larger, by volume, than necessary to hold the case.
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Here's what you get when you order Myst III: I've now had the game for two weeks, and my review is below. I've been a fan of the Myst series since its inception, so we pre-ordered Myst III shortly before its release a few weeks ago.